Turn // Burn

Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.)

Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)

Rarity: Uncommon

#: 134 DGM

Type:Instant

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