Captive Weird // Compleated Conjurer
Captive Weird // Compleated Conjurer

Captive Weird // Compleated Conjurer

March of the Machine

Defender
{3}{R/P}: Transform this creature. Activate only as a sorcery. ({R/P} can be paid with either {R} or 2 life.)

When this creature transforms into Compleated Conjurer, exile the top card of your library. Until the end of your next turn, you may play that card.

Rarity: Uncommon

#: 49 MOM

Type:Creature — Weird

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